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Duke 75
Maryland 70


 

Duke 75, Maryland 70.
February 19, 2003.
Cameron Indoor Stadium.

  This year's Duke team has played hard and with heart for most of the season, particularly since the new year dawned. What they haven't done  much is play as a cohesive unit. The irony of Coach K's offensive system  that emphasizes creativity, freelancing and feel is that his defensive  system demands absolute, ironclad cohesion. The way the system is  designed, if any one player is not doing his job, the entire defense is  vulnerable. What Duke does is not that complicated, but if someone is not  doing his job within the system, a clever coach can exploit that weakness  again and again. As I have repeated again and again, the most difficult  thing to learn is Coach K's help-and-recover defense. The principles  themselves are not difficult to learn, but they are difficult to master  because it requires a level of communication on the court that most young  players simply are not accustomed to. Coach K doesn't tend to go with his  older players simply out of loyalty, but because they usually have the  best understanding of exactly what he wants them to do.  

That neatly segues into the Shav & Shelden problem. Both young big men  are clearly very talented, but their playing time has been sporadic. This  is an instance where Coach K wanted proof from them that they understood  what he wanted and could execute it--and that proof first comes in  practice. The past few games have shown that both of the frosh posts have  finally been able to internalize the lessons learned in practice and apply  them in fast-moving game situations. Wake Forest saw both play hard,  though they were limited by foul trouble. Virginia was a huge step in the  right direction for Shelden, who dominated all-ACC post Travis Watson.  

Shav was in line to start in that game but a serious flu kept him on the  bench. Maryland would prove to be a far tougher test for both. The Terps  destroyed Duke's frontcourt in their earlier meeting, out-toughing the  Devils in every way conceivable. Even though the game would be held in  Cameron, this by no means guaranteed a win. The Terps, with four seniors,  are the toughest and meanest squad in the league. This particular group  certainly didn't fear Duke, with several members of the team beating Duke  twice in Durham. A win in this game would mean that Steve Blake would  have finished his career with a 3-1 record in Cameron--an unthinkable  concept. Duke could only win this game by proving their own toughness,  and more importantly, their togetherness.  

The first ten minutes of the game was an intense display of  back-and-forth hoops as neither team could gain a significant advantage.  Maryland won the tip and came out of the gates with a driving dunk from  Nik Caner-Medley (subjected to taunts of "pushover dad" and "liberal  parents" later in the game!). Duke's usual response this year would have  been a three or a drive, but instead Shelden Williams got the ball and  executed a perfect drop-step for an easy layup. The Terps seemed a bit  surprised by this and would have trouble adjusting to him in the first  half. Blake hit a three off a screen but Casey Sanders countered with a  stickback off a Williams miss. Two possessions and two post buckets for  Duke.  

Shelden got the ball back again and this time Maryland tried to double  him without recovering well. Shelden passed the ball out to Chris Duhon,  who sank a three to give Duke a 7-5 lead. Drew Nicholas hit a three of  his own to give the Terps back the lead. Dan Ewing entered the game,  replacing an ineffective JJ Redick, and immediately scored on a twisting  drive through Maryland's tall timber. The Terps reclaimed the lead 10-9  after Tahj Holden stepped outside for a short jumper--Williams and Sanders  had each blocked shots closer to the basket.  

Duke fans, how many times have you been frustrated when a Duke player  has his hands on an offensive rebound only to either volleyball it around  or worse, put up a weak attempt? That's why when Shelden grabbed a Ewing  miss on Duke's next possession, the fact that he rose above three  opponents to throw down a dunk after he had grabbed the ball was so  satisfying. His confidence was especially sky-high after that play. But  Holden went outside for a three this time, making the score 13-11 Maryland  with fourteen minutes to go in the half.  

Dahntay Jones stepped up with a 15' jumper from near the elbow to tie  the score. Shelden scooped up a rebound and then nailed a pretty  turnaround jumper to give Duke their fourth lead of the game. Maryland  scored on an inbounds play but Duke countered with a couple of Randolph  foul shots. Maryland fought back to take the lead with a dunk, making it  19-17. Then came The Run. Under Coach K, certain patterns begin to form  in the way games are played, and there are times in Cameron when the stars  all align and the will of the players and the crowd becomes one. Duke's  12-0 run was one of those moments, when even the upstairs crowd was on its  feet.  

It began with a simple turnaround by Williams. Maryland's John  Gilchrist committed an offensive foul, and Dahntay responded by hitting a  17' jumper in more or less the same spot he hit the first one. After a  shot clock violation by Maryland (that came after a held ball where the  Terps didn't realize the shot clock hadn't been reset), Dahntay hit  another jumper from the some location. Shav rebounded a desperation three  by Nicholas and then drove to the basket for a hoop. By now, Cameron was  starting to erupt. After Duhon picked off a pass, his shot was blocked by  Blake. Ewing tried to dunk it and missed, but Dahntay was there to dunk  it back in. Shelden erased a Caner-Medley shot and hit yet another  turnaround jumper. When Shav swatted a Nicholas attempt out of bounds, it  was time for Gary Williams to take a timeout. Duke now led 29-19, with a  bit over five minutes to go.

This group didn't help win last year's national title by accident,  however. Maryland reeled off a 12-1 run to get right back in the game,  with only a Redick free throw stopping a clean sweep. Duke missed five  shots and committed three turnovers (one of them a Sean Dockery offensive  foul) while the Terps got to the line and slashed to the hoop. Nick  Horvath hit an enormous 18' jumper on a Dahntay feed to put Duke up 32-21,  but Maryland took its last lead of the game on a cut by Caner-Medley.  Jones stepped up with yet another 17' jumper with just over a minute to  play. Maryland turned the ball over and Dahntay hit JJ Redick, struggling  all game, for a long three. The answer was simple--JJ simply had to take  a couple of steps back behind the three point line in order to feel  comfortable! Duke had a last shot at the basket but Horvath had a three  blocked.  

The team that had led at the half had lost something like five  consecutive meetings in this series, so things did not bode well for Duke.  In this case, this group needed the boost of leading at home to take care  of what needed to be done in the second half. Duke did not shoot all that  well, hitting just 2 of their 13 threes. Williams and Jones both had 10  points, and Shelden also picked up 4 rebounds and blocked 3 shots. The  biggest key for Duke was their defense--they forced 11 turnovers and  committed just 6 of their own. The Devils were doing it with their  bread-and-butter: overplaying the wings and intercepting skip & entry  passes. Maryland was held to 40% from the floor, sinking only 8 of 20  shots inside the three point line.  

Shelden opened the second half with another score, but Maryland kept him  quiet for the rest of the half. Still, he forced the Terps to change the  way they played defense. Their strategy against Duke was to play Duke's  bigs one-on-one and then cheat to the perimeter as much as possible to cut  off drives and prevent open shots. With Shelden eating Randle up inside,  they could no longer afford to do this. Whenever he was in the game,  Shelden's man would stick to him like glue, even fronting him. The  downside was that this opened up the lane for penetrators, something  Dahntay would take advantage of early & often. And of course, if you  allow someone to penetrate, it means that they can kick out to an open  shooter. Meanwhile, Duhon's intense pressure on Blake was forcing him to  drive into well-placed help from Duke's big men. He had to contort  himself and drive in and out of traffic just to set up a halfway decent  shot. Maryland wasn't getting the great looks on lobs and cuts that they  saw in College Park.  

A Duhon three on a busted play put Duke up 42-35, but 4 straight  Maryland points turned the game into a tight contest once again. It  wasn't for a lack of effort on the part of Duke--on one possession, they  got several offensive rebounds but just couldn't convert. Duke got single  free throws from Jones and Ewing after a series of scratching, clawing  attempts at the hoop by both teams. Neither team was conceding anything,  but Duke managed to stake out a 44-39 lead with fourteen minutes left.  After a Randle basket, Dahntay drove the lane and slammed the ball through  the hoop, firing up the crowd. Shav played some good defense on Randle  and forced a tough shot, snagging the rebound. Duhon drove and passed to  JJ Redick who hit a big three. Suddenly, his "on" switch had been flipped.  

Blake drove and dished to Randle, who had slipped past Duke's defenders.  Jones responded with another drive to the hoop. Just like in College  Park, he was the one player the Terps couldn't stop. The teams went back  and forth--Dahntay's shot was followed by 2 Holden free throws, and then  Shav had a shot goaltended. Holden followed up with a three point play to  make it 53-48 with under twelve to go. A Dahntay miss was followed by a  Blake three. Suddenly, Duke's margin of error was almost entirely gone.  Duke got the ball to Williams, who missed but was backed up by Sanders,  who tipped the ball in. Randle committed an offensive foul and Duke got  the ball back. JJ drove baseline and popped in an easy 15' jumper to make  it 57-51. Maryland then got four cracks at the basket (with 2 shots  blocked) and Nicholas finally scored on a potential three point play--but  missed the free throw.  

Maryland turned up their defensive pressure, extending their defense to  jam Duke's shooters. Duhon and Redick then took an interesting  risk--Duhon drove and then dished behind him to Redick, screening him for  an open shot. The only problem was that Maryland was extending their  defense so far away from the basket that that shot would have to be from  25 feet away. But this is JJ we're talking about, so no worries--the ball  barely disturbed the net when it went in. Maryland had a chance to creep  a bit closer, but Caner-Medley missed the front end of a one-and-one.  Jones hit a freebie of his own to make it 61-53 with under seven minutes to go.  

Calvin McCall hit a three but was quickly matched by Dahntay, who drove  in for an acrobatic layin and foul. On Duke's next possession, Sanders  kicked the ball out to Redick for his fourth three of the game, giving  Duke a 67-57 lead with under six minutes to go. It looked as if Duke had  things wrapped up...but the Terps had other ideas. Maryland scored 4  quick points with free throws and a fast break dunk after a JJ miss.  Shelden hit a free throw, but McCall hit another three to make it 68-64  with four minutes to go. In other words, game was reset to the halftime  status quo. Shelden missed 2 free throws and Maryland again managed to  score again, cutting the lead to 2 with three minutes left. Duke wisely  got the ball into Jones' hands, but he missed going to the hoop. Shelden  rebounded and missed. Dahntay finally got the ball again and was fouled,  making both. It was a key play, with Duke just working a little bit  harder to get the ball. The normally reliable Blake then threw the ball  out of bounds under pressure, causing the decibel level in Cameron to rise to  teeth-rattling heights.  

Duke worked the shot clock down as far as possible. With less than five  seconds on the clock, JJ drove and was met by a defender. He kicked it  out to an open Dan Ewing for what Coach K described as a "Cameron Shot".  That's when a big shot is taken that essentially seals a game, and the  crowd's will seemingly guides it into the basket. When he hit it, it was  I-can't-hear-myself-screaming loud. Maryland went to the hoop and scored  with just over a minute remaining, but they were still down 73-68. Ewing  turned the ball over under pressure, but it took a full 15 seconds to  score, leaving 44 seconds to go. Maryland elected to play defense instead  of fouling--a tactic that paid off, as Ewing was stripped going to the  basket with just a couple of seconds left on the shot clock. Maryland  only had 12 seconds left and no timeouts, and Duke obviously knew what to  do in that situation--surround Blake. Duhon and Ewing draped themselves  all over him and he fired up a desperation three that wound up in JJ's  hands. He was immediately fouled, made both, and that was that.  

The half was marked by fierce defense by both teams but generally  excellent offensive execution. Duke committed just 4 turnovers (2 in the  last minute), Maryland 3. The difference was that Duke was 5-9 from three  in the second half, with JJ hitting all 3 of his attempts. Duke also  worked harder at getting to the line, sinking 9-15. Duke outrebounded the  Terps and blocked 13 shots. Randle had 12 points and 7 rebounds--a good  game, but not the monster performance he had in their first meeting.  Maryland's superior experience was negated by Duke's improved chemistry,  but it was clear that the two teams are quite evenly matched. What should  give Duke considerable hope is that they only shot 41% and 32% from the  three point line, and they still beat an excellent and highly motivated  opponent. This team will not have to live and die by the jump shot alone.

         ** Negatives:

  1. Fouls. This has been a problem all year, but one knew it would come  into play against a team as tough as Maryland. Maryland wasn't exactly  scorching the nets either, so putting them on the line greatly helped  their cause. It's how they were able to stay in the game and later open  up their offense--Duke was reluctant to really go all-out in applying  pressure for fear of putting them on the line and stopping the clock when  they had a lead.

   2. Quick threes. There were a few times when Duke settled for a quick  three on out of bounds plays or on pull-ups. The three is a weapon Duke  should exploit whenever possible, but not at the expense of  balance--especially when the drive is working so well. I liked it when  Duke shot threes on kickouts--all the shooter had to do was spot up.

   3. Blocking out. Randle got his hands on too many tipped balls, negating  some good defensive efforts for Duke.

         ** Positives:

  1. Post defense. Shelden & Casey were doing the unthinkable for a while:  they were intimidating the Terps. With 9 blocked shots between them, the  Terps had to find new ways to score. They combined for 20 rebounds to 12  for Randle & Holden.

  2. Offensive rebounding. Duke's frontline of Williams, Sanders & Jones  combined for 12 offensive boards alone, and Duke had 18 for the game.  They had trouble converting on some of them, but the effort was there--and  Jones' offensive board with Duke up only 2 down the stretch was as big a  play as it gets.

  3. Help defense. It's a joy when you finally see someone start to get a  concept and put it into practice. The way that Casey, Shelden and Shav  were able to rotate over to cut off penetration was simply beautiful.  Duke's great teams in the 80's had to play that kind of defense to get by  since they were either small or slow (or sometimes both) in the  frontcourt. Shane Battier was the greatest help defender in the history  of the ACC, but K actually has a new generation that's starting to learn  those lessons.

  4. Bench play. Maryland is a very deep squad, but Duke matched them--the  Devils' reserves had 14 points and 9 rebounds, while Maryland's had 14 and  10.

   Player-By-Player:

        ** Sanders: A nice solid game for the senior. It wasn't pretty, but he  got some key baskets--a tip-in after a 6-0 Maryland run in the second  half, for example. He was fantastic on the boards and went after shots,  making Maryland think twice about coming inside. Casey didn't turn the  ball over, didn't take dumb shots, and did the job inside defensively.  That's all one can ask of him, a consummate role player.

        ** Williams: The Landlord sent eviction notices to many a weak shot in the  Maryland game. Having seen Shelden in practice early in the year, I knew  that he was a superb athlete with excellent touch who needed a lot of work  to excel at this level. But all the tools were there: the hands, the  shoulders, the feet, the aggression. Against a team that made its living  pounding the ball inside, Shelden had both a test and an opportunity. He  had flunked an earlier test against Maryland, but after his showing  against Virginia, it seemed like he had a chance to make up for it. The  way he single-handedly intimidated Maryland's frontline into hesitating on  every shot was remarkable--his timing was spot-on. His touch on those  fadeaway jumpers and his footwork on a spin move or two proved that he's  been working all along on developing his skills rather than relying on his  strength. Gone is the player who tried to bull his way to the basket  every time like he did in high school. His power game is still there, but  he now has other things to rely on. He still needs to work on getting rid  of the ball a bit quicker on double-teams and learning how to reposition  himself quickly working in a two-man game, but his stock is rising.

        ** Jones: Dahntay got in the bad habit early of putting up floaters going  to the hoop that didn't drop. He stopped doing that and instead used  screens to get open mid-range jumpers on a consistent basis. Duke used  him on the same play again and again, and Maryland had a hard time  stopping it. In the second half, he fearlessly attacked the rim, coming  up with the key offensive rebound of the game. His defense was solid as  always and he had no fear of tangling with the big men inside. The team  is starting to take on his personality a bit, developing a toughness that  wasn't there earlier in the year.

        ** Redick: JJ very uncharacteristically was forcing his shot in the first  half. He was 0-6 until the last moments of the half and even had a rare  turnover. JJ looked frustrated that his shot wasn't falling and instead  of trying to drive for a closer shot, he kept putting up shots that almost  went in but rimmed out. Maryland was playing him perfectly, and he wasn't  adjusting. Hitting that late three seemed to help; he was far away but he  was open and able to square his shoulders in a way he hadn't when faced  with more pressure. He heated up in the second half, scoring 11 points in  about seven minutes, including several long, back-breaking threes. And of  course, his pass to Ewing was every bit as important as the shot itself.  He was both the passer and the screener, and forced Maryland to come guard  him so that Ewing would have an open shot. JJ did take a charge in the  first half and was solid defensively overall. The thing that's amazing  about this young man is that he's absorbed the "next play" philosophy so  quickly? I missed a shot? Next play. I made a shot? Next play. He  always has the courage to shoot and try new ways to score, which makes him  such a burden to defend.

        ** Duhon: Chris had a solid floor-general outing. He hit a couple of  threes, which game him enough room to operate on the perimeter. Chris  also was responsible for most of the entry passes that went into Shelden,  but didn't pick up assists on them because Shelden would often make a  couple of extra dribbles or moves before scoring. The big key for Chris  is that he forced Steve Blake into a 2-10 shooting night, turned him over  3 times, and didn't commit any turnovers of his own. When Chris starts to  make mistakes, the entire team falls apart. When he's confident and  steady, so is the team.

        ** Horvath: Not a pretty game for Nick, who missed several wide-open  shots. But that's not why he's out there--he's there to set picks,  rebound and keep the offense flowing. The fact that he committed 0 fouls  didn't hurt either. It'd be nice to see Nick have a big all-around game  soon.

      ** Ewing: Dan only had two field goals, and one of the reasons why is  that he wasn't consistently going hard to the basket. He was content to  put up too many floaters. His 2 big turnovers in crunch time didn't help  much either. However, we can put all that aside, because he hit a  legend-making shot. That three will go down as one of the biggest in  Cameron history, all because he had the courage to take it after a bad  shooting game. Defensively, I had no complaints--he spent a lot of time  making Drew Nicholas very unhappy (3-10 from the field, 8 points, after he  torched Duke in their first meeting). Anytime a guard blocks two shots  you know he's going after the ball. His defense has steadily improved as  the season has gone on.

        ** Randolph: Shav is not yet completely healthy, but he's getting there.  I loved the fact that he was willing to take the ball to the basket, grab  some rebounds and play defense. Of course, there was one major problem  with his performance: 3 fouls in 8 minutes. He has to learn how to use  his feet, not his hands. The fact that he's not as quick as some big men  shouldn't deter him from playing great defense; he simply needs to learn  more about positioning and worry less about trying to block everything.  He's definitely coming along, though, and I expect him to have another big  game soon.

        ** Dockery: When Dock is applying pressure and slickly handling the ball,  he's great to have on the court. When he's so excited that he attacks the  basket without checking to see if someone's waiting to take a charge, he's  not so great to have on the court. The Maryland game was not one of his  better showings, but there will be other days. In fact, I expect him to  play a good bit against NC State in order to disrupt their perimeter a  bit.

      ** Cameron Craziness: While the building didn't quite have the energy of  the UNC game, it was still a lot of fun to be in there. The upstairs fans  did not sit down in the last two minutes of the game. Some of the good  cheers: "You've got crabs!"; "We're not rivals"; "Johnny Rockets" (for  Steve  Blake); and of course the classic "Sweat, Gary, Sweat". Gary in fact  became so unhinged towards the end that he started screaming obscenities  at the fans--high theatre at its best. Another highlight came during a  "JJ Redick--Dy-no-mite!" call and response cheer--some folks in the grad  school section held up giant sticks of "dynamite" with JJ's name on them  during the cheer. When Dahntay dunked in the second half, some folks in  his section ("Dahntay's Inferno") did pushups in honor of his monster dunk  against Virginia.  

     Reported by Rob Clough, tmc@duke.edu

     Rob's Archive

 

Rob is a thirty two year old Duke grad who's been an ACC fan since he was nine years old, when a young Duke team was beaten in the finals by Kentucky.  Since that time, he has been fascinated by the entire league and started writing volumes on it in rec.sport.basketball.college and other electronic forums in 1991.  Recently, he has been writing ACC analyses for Jazzy J's About.com site and regularly contributes features on women's basketball for the Duke Basketball Report.